Baccarat Baccarat flash during the wash & the peek stack

cyph

Trusted Member
Flash During the Wash

In the simplest application, following a wash, the cards can be flashed as they are squared on their sides. ' This technique—shared with me by a dealer who worked the baccarat pit for mariyqrekrs—starts with a packet of cards on their side. The fingers of ■ the hand holding the cards twist in opposite directions, thus fanning the cards (Fig. 19). The hand holding thef cards remains stationary for two to three seconds ' as the other hand keeps moving back and forth, ^s if squaring them. A small slug is memorized by the agent during this . move.

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As different slugs hit the layout/cheaters might only catch a small part of the slug, yet still have a huge advantage. If a qUick slug was memorized during this flash that consisted of 9, 3, 5,7, K, and 9, and a round is played with the 9/3,5, and 7 in order (four cards depleted from the slug), the cheaters are still a big favorite betting the banker on the next hand.'.(They, will start their hand with a nine1 while the bank starts with a zero (the king). These scams doht'ilways have to work perfecdy itp be successful, or to make money.

Peek Stack

Although its possible for the dealer to look into his riffle and memorize cards as they fall, a more subde method involves an agent peeking the riffle from behind. The dealer never has to lbok down at his shuffle. Here's the technique used with the dilution shuffle. The dealer breaks the eight decks into two piles, four decks to the right and four decks to the left.

At this point, not a single card's position is known.

The dealer grabs from both piles, shuffling one card on top from the left packet. This card is flashed to the agent sitting on,the dealer'? right (Fig. 20). The packet is pushed forward, then half is taken with the right hand as the left hand takes a grab from the left.

Again, the left hand shuffles one card on top. This Fig. 20 - The peek stack

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cyph

Trusted Member
The peek stack card is also flashed as its added to the slug, and the process continues. Taking grabs from the right and center piles, the packets are first assembled momentarily with the slug oh top. Now the dealer can break the top half to the right, enabling him to flash another top card, building the slug one card at a time. About ten cards can be flashed during the first pass, and more can be added during the second pass. The goal is to peek and remember a ten-to twelve-card slug; ensuring at least one cinch hand.

Adding and flashing two cards during;a.single riffle doubles'the size of the slug, but the skill required is harder. If the cards are fanned during the riffle, evenlarger slugs can fro built. The number of riffles-needed to build a playable slug depends on the dealers skill. This is one scam where you can expect the dealer to have a little experience working the pasteboards.

Slugs and Technology

In late 1998, Gaming Today reported the-following story: ‘

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The scam targetted Shuffle Masters first multi deck shuffler. In the final phase of the mechanical shuffling process, after the shuffle ims complete, all decks were moved from one long vertical bin to another.. Only they weren't moved as a unit, they were moved one at a time.'.'|^tfr,,^^iction happening about one foot above the table, and with a hidden camera at table level, each card was exposed to the camera for slow motion analysis. The scam proved to be a multi million-dollar score, resulting in the machine being retrofitted with a custom cover to protect the shuffling process.-

pfcln an overseas scam, a novel combination of technology and sleight-of-hand was attempted. In the final phase of the shuffling procedure, the dealer would riffle one last time and split into two piles. Again, with the help of a hidden camera, video transmitter, and a remote video receiving station, the riffling action of the shuffle was videotaped at table level. The riffle wa.s angled forward and more pointed than usual, and this is what alerted surveillance. As the dealer squared the deck, the halves
 

cyph

Trusted Member
were angled, pushed through each other (Fig. 22), and moved to two piles (Fig. 23). The false shuffle is known as a 'push through' (see the poker chapter), and effectively retains the order of the flashed cards. Video technology enabled the cheaters to build a slug as the dealer was shuffling during the last phase of the procedure.

As you can see, numerous techniques have evolved for exploiting slugs'in baccarat, and will continue to do so. When a new technological angle surfaces, expect baccarat, and baccarat slugs, to be a likely target.
 
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